Ranged – Nuker – Support – Lane Support
Pale stallion he rides spark bescchetnyh suns, Keeper of the Light. Long ago Ezalor left main plane of existence, separated from the other ancient forces that has been linked Primordial great harmony. He – the consciousness of the energy generated at the dawn of the universe jumps now, being in all planes simultaneously, one step ahead of pursuing its chaos, bringing your gift at the end of the radiant staff. The great truth of it is hidden under the guise of physical slightly hobbling old man that barely kept in the saddle. Faced, however, with tests of chaos and the forces of darkness, he explodes original light, revealing their true power and becoming once again a force to be reckoned with.
INDICATORS
attribute Value
The strength of the 14 + 1.80
Agility 15 + 1.60
Intelligence 22 + 2.80
Damage 18 – 32
protection 1.1
Movement speed of 315
Level 1 15 25
Health 416 895 1,617
Mana 286 796 1,420
Damage 40-54 79-93 127-141
Protection 1 4 9
Range coverage (day / night) 1800/800
Attack Range 600
Attack Speed 900
ABILITY
Illuminate
Creates a ball of light energy, gaining strength with time. Ball inflicts damage on the line and gives an overview about. When the magician releases the ball, he deals damage in a straight line, temporarily revealing the fog of war. The longer the ball is created, the more damage it will cause. Improves with Aghanim’s Scepter, allowing Illuminate heals 75% of the damage ability damage in the daytime.
Mana cost 150/160/170 / 180Kuldaun: 10
ABILITY: interrupted direction to the point
Damage: MAGIC
DPS 100/100/100/100
DISTANCE: 350/350/350/350
DISTANCE: 1550
MAX. DURATION: 2/3/4/5
Hidden in Ezalore light manifested in amazing shape.
Mana Leak
Weakens the magical essence of the enemy, causing him to lose mana when traveling. If the enemy loses all mana, he will be stunned.
Mana cost 75/75/75 / 75Kuldaun: 16
ABILITY: Direction on units
Operations against enemy BEINGS
Duration: 5/6/7/8
PERCENTAGE OF LEAK Mana: 5%
Stun duration: 1.5 / 2 / 2.5 / 3
Range: 550/700/850/1000
Ezalor disturb the harmony of life, draining magical energy faint of heart.
Chakra Magic
Mana purpose.
Mana cost: 25/45/65 / 85Kuldaun: 19/18/17/16
ABILITY: Direction on units
Applicable to the Union BEINGS
Mana RECOVER: 75/150/225/300
In the same way Ezalor able to give to others harmony.
Recall
After a short delay mage teleports said allied hero to him. If the specified ally takes damage from an enemy hero while casting ability, then it will fail.
Mana cost: 100/100 / 100Kuldaun: 15
CAPACITY: Non-directional, interrupted aimed at Units direction to the point
APPLY FOR ALLIES
Delay before teleporting: 5/4/3
Go to the light.
Blinding Light
Creates a flash of blinding light in this region, pushing and blinding all enemies and causing them to miss with attacks.
Mana cost: 50/50 / 50Kuldaun: 20/16/12
ABILITY: direction to the point
RANGE 675/675/675
Duration: 3/4/5
Chance to miss 80% / 80% / 80%
REPULSING DISTANCE: 400
Original light refracts the tide of battle in favor Ezalora and its allies.
Spirit Form
Ezalor temporarily makes your body glow, giving him different abilities. Illuminate spell in this form to create a separate spirit. Ezalor also gets the ability Blinding Light and Recall. Improves with Aghanim’s Scepter.
Mana cost: 100/100 / 100Kuldaun: 80/70/60
CAPACITY: Non-directional
DURATION 40/40/40
Ezalor reveals his true self with a flash of light.
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