Melee – Carry – Escape
Monks Turstarkuri watched jagged valleys, sprawling under their mountain monastery, while, as intruders, wave after wave incident on standing at the foot of the kingdom. Ascetic, pragmatic, they were in meditation, not knowing any of the gods, having sat in his removal from the busy world the alpine nest. Then came a legion of Fallen God – Crusaders to destroy all local cults and their replacement by his faith. Hailing from the land known only ruthlessness and millennial wars, they sent legions of the dead in the siege Turstarkuri. Two weeks monastery could hardly contain the onslaught of enemies, and the few monks that they decided to find out what it is, perceived as an attempt to attack the demonic illusions to distract them from meditation. They were killed right in their silk mats. Survived only one young novice – a pilgrim who came in search of wisdom, but not yet adopted by the monastery. With horror, he looked at how the monks, whom he had recently filed teas and herbs, were killed in their places, and then joined the ranks of the servants of the Fallen God. Seizing an armful of valuable scriptures, he ran away to a safer place, vowing to not only eradicate the army of magicians fallen god, but put an end to all, whatever was magic.
INDICATORS
attribute Value
The strength of the 22 + 1.20
Agility 22 + 2.80
Intelligence 15 + 1.80
Damage 27 – 31
2.08 protection
Movement speed of 315
Level 1 15 25
Health 568 887 1,495
Mana 195 523 1,017
Damage 49-53 88-92 136-140
Protection 2 August 14
Range coverage (day / night) 1800/800
Attack Range 128
Attack Speed N / A
ABILITY
Mana Break
Burn mana with each attack the opponent. Mana Break deals damage equal to 60% of the mana burned. Mana Break – unique attack modifier, it will not be combined with other unique modifiers attack.
ABILITY: Passive
DAMAGE: Physical
Mana burn per hit: 28/40/52/64
The modified technique turstarkuriyskih monks handling of magical energy against the sorcerer.
Blink
Teleport a short distance, allowing Anti-Mage to rush into battle and quickly go back.
Mana cost 60/60/60 / 60Kuldaun: 12/9/7/5
ABILITY: direction to the point
Range: 1000/1075/1150/1150
In their battles with the dead gods Anti-Mage knew the value of elusiveness.
Spell Shield
Increases Resistance to Anti-Mage spell damage.
ABILITY: Passive
RESISTANCE: 26% / 34% / 42% / 50%
Years of meditation and obsession with revenge protect the skin Anti-Mage from enemy spells.
Mana Void
For each missing the target point of mana and her surrounding enemies causes damage. The main purpose of briefly stunned.
Mana cost: 125/200 / 275Kuldaun: 70
ABILITY: Direction on units
Operations against enemy BEINGS
Damage: MAGIC
Damage: 0.6 / 0.85 / 1.1
Stun duration: 0.1 / 0.2 / 0.3
DISTANCE: 500
Defeating enemies, Anti-Mage punishes them for the use of the arcane arts.
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