Ranged – Carry – Nuker
They say that Shadow Fiend soul of a poet, but in fact it has thousands of them. Throughout his life, he devoured the souls of thieves, emperors, priests, soldiers, scientists, farmers, and (by occupation) characters. No one knows what he does with them. For no one ever dared to penetrate deep into the Abyss, where Nevermore lives, Hidden like a snake among the astral rocks. He absorbs them one by one? He exposes them as trophies in the corridors sinister castles, or preserves them as food? Or maybe he – just a pawn controlled by some sinister reason between spaces? That is his evil is so strong it dark spirit that ordinary mind can not understand it. And if you still really want to find out what he does with them, then it’s simple: get involved in the collection. Anyway, Nevermore is already coming to you.
INDICATORS
attribute Value
The strength of the 15 + 2.00
Agility 20 + 2.90
Intelligence 18 + 2.00
Damage 15 – 21
protection 1.8
Movement speed of 305
Level 1 15 25
Health 435 967 1,727
Mana 234 598 1,118
Damage 35-41 76-82 125-131
Protection 2 July 14
Range coverage (day / night) 1800/800
Attack Range 500
Attack Speed 1200
ABILITY
Shadowraze
Shadow Fiend tearing a piece of land in front of him, dealing damage to all enemies within range.
Mana cost 75/75/75 / 75Kuldaun: 10
CAPACITY: Non-directional
Damage: MAGIC
Damage: 75/150/225/300
Range: 200
Corporate course Nevermore to gather souls.
Necromastery
Shadow Fiend steals the soul of each enemy killed, get a bonus to attack. By killing the hero once he gets 12 souls. After the death releases half of them.
ABILITY: Passive
DAMAGES FOR THE SOUL: 2
MAX. SHOWER: 15/22/29/36
Shadow Fiend carefully collects the souls of defeated enemies, not letting them go into the Abyss, and in return they serve him, increasing its combat potential.
Presence of the Dark Lord
Shadow Fiend presence reduces the armor of nearby enemies.
ABILITY: Passive, Aura
APPLY FOR ENEMIES
REDUCTION: 3/4/5/6
DISTANCE: 900
Even just being near, Nevermore corrodes the soul.
Requiem of Souls
Captured the soul cause great damage and slowing nearby enemies and reducing the damage they physical damage. Requiem of Souls creates another wave of damage for every two souls obtained by Necromastery. The closer to the enemy Nevermore, the more damage it will receive. Activation ability occurs with a delay of 1.67 seconds. If the Shadow Fiend die, the ability is activated automatically, regardless of its cooldown.
Mana cost: 150/175 / 200Kuldaun: 120/110/100
CAPACITY: Non-directional
Damage: MAGIC
Damage 80/120/160
SLOWDOWN: 25%
DURATION delay: 5.000000
Damage Reduction: 50%
Sharpened soul died in bygone battles become free, so vindictively pursue those who until recently were their allies.
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